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	<title>Avid Insight</title>
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	<link>http://www.avid-insight.co.uk</link>
	<description>str_replace('Computer Geek', 'PhD Student', $peter);</description>
	<pubDate>Tue, 02 Mar 2010 13:51:19 +0000</pubDate>
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		<title>Virtual culture training for soldiers</title>
		<link>http://www.avid-insight.co.uk/2010/03/02/virtual-culture-training-for-soldiers/</link>
		<comments>http://www.avid-insight.co.uk/2010/03/02/virtual-culture-training-for-soldiers/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 13:49:31 +0000</pubDate>
		<dc:creator>Peter</dc:creator>
		
		<category><![CDATA[Education]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[Virtual Worlds]]></category>

		<category><![CDATA[serious games]]></category>

		<guid isPermaLink="false">http://www.avid-insight.co.uk/?p=530</guid>
		<description><![CDATA[Thanks to a link from ACM TechNews, I&#8217;ve been reading that folks at the University of Texas have been doing some research into the use of  virtual worlds for training soldiers (click for the article). The focus of the training is dealing with cultural situations. I&#8217;m not a particularly well-travelled person myself, but I [...]]]></description>
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		<item>
		<title>Allow secure passwords!</title>
		<link>http://www.avid-insight.co.uk/2010/01/25/allow-secure-passwords/</link>
		<comments>http://www.avid-insight.co.uk/2010/01/25/allow-secure-passwords/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 17:44:25 +0000</pubDate>
		<dc:creator>Peter</dc:creator>
		
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://www.avid-insight.co.uk/?p=527</guid>
		<description><![CDATA[A brief rant here&#8230;
If you use the Internet much, then you are almost definitely going to encounter passwords. Lots of people use very insecure passwords, like &#8220;password01&#8243;. But those of us who actually don&#8217;t want our identity stolen use more creative ones. Unfortunately, many companies out there seem to have incompetent web-developers.
Here are a couple [...]]]></description>
		<wfw:commentRss>http://www.avid-insight.co.uk/2010/01/25/allow-secure-passwords/feed/</wfw:commentRss>
		</item>
		<item>
		<title>SLOODLE is breaching the GPL</title>
		<link>http://www.avid-insight.co.uk/2010/01/25/sloodle-is-breaching-the-gpl/</link>
		<comments>http://www.avid-insight.co.uk/2010/01/25/sloodle-is-breaching-the-gpl/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 11:43:58 +0000</pubDate>
		<dc:creator>Peter</dc:creator>
		
		<category><![CDATA[SLOODLE]]></category>

		<guid isPermaLink="false">http://www.avid-insight.co.uk/?p=523</guid>
		<description><![CDATA[As SLOODLE is a GPL project, we are required to make source code available for everything we produce. This allows users to look at how things work, and it allows other developers to work on tools and contribute to the project and so on. Withholding this means we are breaching our own licence and damaging [...]]]></description>
		<wfw:commentRss>http://www.avid-insight.co.uk/2010/01/25/sloodle-is-breaching-the-gpl/feed/</wfw:commentRss>
		</item>
		<item>
		<title>ADOdb function: GetUpdateSQL</title>
		<link>http://www.avid-insight.co.uk/2010/01/21/adodb-function-getupdatesql/</link>
		<comments>http://www.avid-insight.co.uk/2010/01/21/adodb-function-getupdatesql/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 02:15:07 +0000</pubDate>
		<dc:creator>Peter</dc:creator>
		
		<category><![CDATA[Programming]]></category>

		<category><![CDATA[databases]]></category>

		<guid isPermaLink="false">http://www.avid-insight.co.uk/?p=517</guid>
		<description><![CDATA[I have been getting myself familiar with ADOdb by using it in a personal web-development project. I ran across this (rather poorly documented) member function in the database connection class: GetUpdateSQL. In principle, it looks like a very useful function. Given a recordset (which you&#8217;ve previously retrieved in a query) and some desired changes, it [...]]]></description>
		<wfw:commentRss>http://www.avid-insight.co.uk/2010/01/21/adodb-function-getupdatesql/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Zotero premium service</title>
		<link>http://www.avid-insight.co.uk/2010/01/11/zotero-premium-service/</link>
		<comments>http://www.avid-insight.co.uk/2010/01/11/zotero-premium-service/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 15:45:25 +0000</pubDate>
		<dc:creator>Peter</dc:creator>
		
		<category><![CDATA[Academia]]></category>

		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.avid-insight.co.uk/?p=508</guid>
		<description><![CDATA[The team behind the open source Zotero citation management software has been actively developing &#8220;sync&#8221; functionality for quite some time now. It allows you to work with your references collection from multiple computers by storing the latest copy of your collection on the Zotero servers.
An optional part of the sync system allows you to store [...]]]></description>
		<wfw:commentRss>http://www.avid-insight.co.uk/2010/01/11/zotero-premium-service/feed/</wfw:commentRss>
		</item>
		<item>
		<title>What is Standard Deviation?</title>
		<link>http://www.avid-insight.co.uk/2010/01/07/what-is-standard-deviation/</link>
		<comments>http://www.avid-insight.co.uk/2010/01/07/what-is-standard-deviation/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 17:19:34 +0000</pubDate>
		<dc:creator>Peter</dc:creator>
		
		<category><![CDATA[Academia]]></category>

		<category><![CDATA[Maths]]></category>

		<guid isPermaLink="false">http://www.avid-insight.co.uk/?p=495</guid>
		<description><![CDATA[The term &#8220;Standard Deviation&#8221; comes up quite a lot in certain types of research papers where statistics are mentioned. As a result, I have to wonder exactly what it tells us, why it is interesting, and how it works.
Thankfully the basic idea is fairly simple, so I don&#8217;t need extensive training in statistics to understand [...]]]></description>
		<wfw:commentRss>http://www.avid-insight.co.uk/2010/01/07/what-is-standard-deviation/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Making slugs with JavaScript and regular expressions</title>
		<link>http://www.avid-insight.co.uk/2009/12/21/making-slugs-with-javascript-and-regular-expressions/</link>
		<comments>http://www.avid-insight.co.uk/2009/12/21/making-slugs-with-javascript-and-regular-expressions/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 14:58:14 +0000</pubDate>
		<dc:creator>Peter</dc:creator>
		
		<category><![CDATA[Programming]]></category>

		<category><![CDATA[javascript]]></category>

		<category><![CDATA[regex]]></category>

		<guid isPermaLink="false">http://www.avid-insight.co.uk/?p=482</guid>
		<description><![CDATA[You will sometimes want to generate a suitable URL &#8217;slug&#8217; based on something the user has entered, such as the name of a blog post, or perhaps the name of a file which is being uploaded.
In order to ensure that your URLs are consistent, valid, and unambiguous, it is common to place the following restrictions [...]]]></description>
		<wfw:commentRss>http://www.avid-insight.co.uk/2009/12/21/making-slugs-with-javascript-and-regular-expressions/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Another SL presentation tool: Slide Wheel</title>
		<link>http://www.avid-insight.co.uk/2009/11/14/another-sl-presentation-tool-slide-wheel/</link>
		<comments>http://www.avid-insight.co.uk/2009/11/14/another-sl-presentation-tool-slide-wheel/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 00:02:19 +0000</pubDate>
		<dc:creator>Peter</dc:creator>
		
		<category><![CDATA[Programming]]></category>

		<category><![CDATA[Virtual Worlds]]></category>

		<category><![CDATA[presentation]]></category>

		<category><![CDATA[second life]]></category>

		<guid isPermaLink="false">http://www.avid-insight.co.uk/?p=476</guid>
		<description><![CDATA[My supervisor (Daniel) and I were giving a SLOODLE presentation at a conference in Second Life today. When we were discussing it earlier this week, Daniel suggested a really novel way of presenting the slides&#8230; and since I&#8217;m never one to back down from a programming challenge, I built it!
The result is the Slide Wheel. [...]]]></description>
		<wfw:commentRss>http://www.avid-insight.co.uk/2009/11/14/another-sl-presentation-tool-slide-wheel/feed/</wfw:commentRss>
		</item>
		<item>
		<title>OpenGL gotcha: my particles are too small</title>
		<link>http://www.avid-insight.co.uk/2009/11/13/opengl-gotcha-my-particles-are-too-small/</link>
		<comments>http://www.avid-insight.co.uk/2009/11/13/opengl-gotcha-my-particles-are-too-small/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 01:57:22 +0000</pubDate>
		<dc:creator>Peter</dc:creator>
		
		<category><![CDATA[Programming]]></category>

		<category><![CDATA[effects]]></category>

		<category><![CDATA[graphics]]></category>

		<category><![CDATA[opengl]]></category>

		<category><![CDATA[particles]]></category>

		<guid isPermaLink="false">http://www.avid-insight.co.uk/?p=470</guid>
		<description><![CDATA[As far as graphical effects go, a particle system is one of the most versatile. It can be used to simulate things like electrical sparks, dust clouds, smoke, fire, and water. However, there is one problem which I have been annoyed with several times in the past, but until now I hadn&#8217;t really bothered to [...]]]></description>
		<wfw:commentRss>http://www.avid-insight.co.uk/2009/11/13/opengl-gotcha-my-particles-are-too-small/feed/</wfw:commentRss>
		</item>
		<item>
		<title>OpenGL gotcha: remember GL_LIGHT0</title>
		<link>http://www.avid-insight.co.uk/2009/11/06/opengl-gotcha-remember-light-0/</link>
		<comments>http://www.avid-insight.co.uk/2009/11/06/opengl-gotcha-remember-light-0/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 00:14:20 +0000</pubDate>
		<dc:creator>Peter</dc:creator>
		
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.avid-insight.co.uk/?p=467</guid>
		<description><![CDATA[In my experimenting with some simple scene geometry and lighting today, I stumbled into the same pitfall I&#8217;ve strumbled into several times before (you&#8217;d think I would have learned by now!). While moving around the scene, I found that the lighting on surfaces appeared to change depending on my camera angle &#8212; if I looked [...]]]></description>
		<wfw:commentRss>http://www.avid-insight.co.uk/2009/11/06/opengl-gotcha-remember-light-0/feed/</wfw:commentRss>
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